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Destroyer

Light Cruiser

Heavy Cruiser

Battlecruiser

Battleship

Light Aircraft Carrier

Aircraft Carrier

Submarine

Aviation Battleship

Repair Ship

Monitor

Submarine Carrier

Large Cruiser

Munition Ship

Guided-Missile Destroyer Vanguard

Guided-Missile Destroyer Main Fleet

Sailing Frigate Submarine

Sailing Frigate Vanguard

Sailing Frigate Main Fleet



Friedrich Carl







Ship Summary




Name

Group ID

Rarity

Stars

Hull

Faction

Retrofit

Friedrich Carl

40314

Super Rare

★★★★★★

Heavy Cruiser

Iron Blood

Not released



Stats




Stats are calculated at max limit break.

If enhancement is available, stats are calculated with max enhancement.

This includes regular ship stat enhancement, maximum META rigging fortification, maximum blueprints for research ships, all nodes for a retrofit ship.




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HP

0

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ARM

0

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FP

0

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TRP

0

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AVI

0

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AA

0

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ASW

0

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RLD

0

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HIT

0

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EVA

0

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LCK

0

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OIL

0

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SPD

0

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OXY

0

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AMO

0






Skills




Inverted Harmony

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When the battle starts: deploys a shield (lasts (5.0 → 10.0)s) that can negate up to 5 enemy torpedoes, increases this ship's Evasion Rate by (1.5% → 5.0%), and gives this ship the Harmony buff.

When the battle starts, if there are 3 ships afloat in your Vanguard and this ship is in the frontmost position, when this ship fires her Main Guns: performs Tuning. If Tuning succeeds, the rearmost ship in your Vanguard gains the Harmony buff; if Tuning fails: the center ship in your Vanguard recovers 1.5% of her max HP.

Initially Tuning has a 25.0% chance to succeed, and when it fails, the probability that it will succeed next time increases by 25.0%. When Tuning succeeds, it will not be performed again for the rest of the battle.


Victory's Consonance

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Increases this ship's FP and EVA by (1.0% → 10.0%). When this ship fires her Main Guns: all allies with the Harmony buff fire a (Lv.1 → Lv.10) special barrage (DMG is based on the skill's level and the FP stat of the ship firing the barrage).


All Out Assault Ⅱ

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Activates All Out Assault Ⅱ: P-Class once every 8 times the Main Guns are fired.




Loadout




Slot 1

Base

Proficiency

Equipable Gear

1

155%

  • Heavy Cruiser Gun
  • Large Cruiser Gun

Slot 2

Base

Preload (Without Skills)

Proficiency

Equipable Gear

2

1

135%

  • Torpedo

Slot 3

Base

Proficiency

Equipable Gear

1

100%

  • Anti-Aircraft Gun

Slot 4

Proficiency

Equipable Gear

40%

  • Auxiliary

Slot 5

Proficiency

Equipable Gear

100%

  • Auxiliary

Augment

Augments

Exclusive Augment

  • Greatsword
  • Lance
  • No exclusive augment released for this ship.



Fleet Tech




Collection

Level 120

Max Limit Break

Hulls

  • Heavy Cruiser
  • Monitor
  • Large Cruiser
  • Heavy Cruiser
  • Monitor
  • Large Cruiser

N/A

Stats

Health

Firepower

N/A

Stat Values

1

1

N/A

Tech Points

22

32

44